An introduction to using Delphi (ALMOST HERE)
An introduction to using Kylix

1 – The TImage Component – An introduction
2 – Moving an image around with the TImage component
3 – Stopping an image from moving off the screen
4 – A couple of tweaks
5 – Adding more players Part 1
5 – Adding more players Part 2
6 – The TTimer component
7 – AI: an introduction
8 – AI: The fly and the flower
9 – An introduction to tiled maps
10 – The usage of tiled maps
11 – Flicker-less animation Part 1
11 – Flicker-less animation Part 2
12 – Keyboard control
13 – Using the mouse Part 1
13 – Using the mouse Part 2 (ALMOST HERE)
14 – Scrolling around an image
15 – Scrolling around a tiled map (ALMOST HERE)

Making your code compatible with all versions of Delphi

delphix
How to install DelphiX

1: Using the keyboard and joystick
2: Making sound
3: Animation with DXDraw Part 1
3: Animation with DXDraw Part 2
3: Animation with DXDraw Part 3
4: Scrolling backgrounds with DXDraw Part 1
4: Scrolling backgrounds with DXDraw Part 2 (ALMOST HERE)
5: An introduction to the mouse

glscene
1: an introduction to glscene Part 1
1: an introduction to glscene Part 2

3d state engine delphi 3d developer studio 6.0
1: an introduction to 3d state Part 1
1: an introduction to 3d state Part 2

directX by Dmitry Pryadkin
Converting ASE ASCII data from 3DS Max to vertex coordinate data, to display 3D objects in Delphi